Come join us as a Senior Graphic Designer and be one of our competitive forces to disrupt so that businesses can focus on bringing out the best in their people.
The graphic leads the development of art assets to contribute to the production's creative vision. He/She is responsible for developing complex artwork for concept art and art assets for production. He/She also guides a team of artists in executing simpler artwork and learning complex art.
He/She may lead the development of concept art to enable the artistic visualisation of script, characters, periods and environments. He/She may also lead the development of production art assets for characters or environments and backgrounds. He may also lead the development of storyboards for animated or live-action content to guide the determination of shots required for a scene, for which he may develop entire storyboards or lead a team in developing storyboard panels.
The work involves delivering on individual goals for art asset development as well as guiding others in delivering creative outcomes as part of a team in a project environment. He/She spends most of his time in creative ideation and execution of project deliverables as well as in discussions to align expectations with the team.
He/She should be able to generate new creative ideas and develop plans to implement them. He/She should have an eye for creative detail to be able to critique ideas. He should be able to guide and coach less experienced team members. He/She should also be proficient at communication, collaboration and stakeholder management to align various stakeholders with his ideas and plans.
Establish creative requirements for the project
- Analyse the script to understand the concept art and production art requirements
- Guide research direction to generate ideas for period setting, character appearance and environment art based on concept briefing
- Draw illustrations to guide the creative thought process of the team during concept briefings
Develop concept art (Specialisation in Concept Art, Character Art and Background Art)
- Draw initial environment and character concepts to guide the concept development process.
- Draw multiple character concept design options to guide the process of character design.
- Create character boards to guide the modelling, texturing and colouring of 3D character concept design.
- Provide creative inputs on anatomical correctness, distortion, surfaces and colours to the iterative refinement, finalisation and approval of character design.
- Refine character concepts based on feedback.
Develop creative assets for production (Specialisation in Concept Art, Character Art and Background Art)
- Produce 2D animation keyframes, complex background art and artwork for the development of 3D morph targets for 3D animation.
- Present created production art options in concept approval discussions to shortlist suitable options for further development.
- Review assets created by junior team members and provide inputs for refinement.
- Refine production artwork based on creative inputs provided during reviews.
- Execute compositing of frames to create 2D animation sequences.
- Present 2D animation sequences for review to the creative leadership.
- Guide the creation, maintenance and updating of libraries for various versions of production art created.
Develop skills and portfolio (Specialisation in Concept Art, Character Art and Background Art)
- Draw ideas from imagination and research to develop skills for developing production art.
- Build your own portfolio with assets created from research as well as work done on previous projects to showcase your own suitability for specific project requirements.
- Explore lighting, shading and colouring themes to develop better understanding of depicting mood and emotion by utilising visual styles for the purpose of enhancing breadth and depth of own portfolio.
Create storyboards to guide production (Specialisation in Storyboarding)
- Determine artistic interpretation of the scenes for the purpose of creating the look and feel of the storyboard frames by studying script and/or screenplay
- Support the process of storyboarding by creating sketches for allocated shots
- Perform clean-up of rough storyboard sketches
- Utilise digital storyboarding tools to convert detailed sketches into storyboard panels
- Detail storyboards using concept art and creative inputs
Technical Skills & Competencies
- 2D Animation
- Concept Art Creation
- Concept Creation
- Research
- Storyboarding
Skill Requirements
- Proficiency in Adobe After Effects, Toon Boom, Adobe Photoshop, Adobe Illustrator, Sketch.
- Strong art senses and industry knowledge, degree or diploma in design or related discipline.
- Minimum 2-3 years of experience in 2D Art.
- Good general awareness of the latest trends in design, interactive & new media, online campaign delivery, marketing techniques and trends.
- Strong Art sense with design ideas and execution skills.
- Able to work independently with excellent time and project management skills.
- Passionate and always willing to go the extra mile, detailed/ focused with a high level of dedication.
We practice what we preach by living our READY Values daily:
- Responsible and Reliable - Every individual is a team player that knows their role, takes ownership and pride in their work.
- Equal Opportunity and Growth - Everybody has a voice in the company and is given space to grow.
- Authenticity - Giving and taking honest and constructive feedback by being genuine and respectful with everybody, giving credit where credit is due.
- Data-Driven - Make informed decisions based on sound statistical analysis.
- Youthful and Vibrant Culture - Get things done and have fun at the same time.
So, if you are a Maker-Doer-Creator-Fighter with an amazing personality and a team player, we want you!
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